![]() The player may also edit the color and firing position of their powers, such as changing a power's energy animation from red to green or changing the animation to fire from the head instead of the palms. The game features a character creation system similar to City of Heroes, with additions such as the ability to edit a hero's movement animations, such as a beast-like hero opting to run and leap on all fours. player scenarios in which the player will take on the role of a supervillain trying to break out or a superhero trying to contain them. Stronghold, the setting's advanced prison for super-powered inmates, is used for player vs. ![]() It is possible to revisit the same region to redo some missions again and again.Ī special region called "the underground circuit" allows player vs. These instances are reset if the player leaves and returns. Many missions take place within smaller instances created especially for a team entering them. This allows the game to run on one huge virtual server and for players to travel freely between instances to join with other players, rather than the game being fragmented into different servers. Each region in the game is composed of several "instances" with up to 35 players per instance at any one time. Regions include urban sprawls, a dinosaur-infested island, underground ruins, and underwater lairs. The action takes place in the Champions universe, featuring Champions characters as NPCs. There are also a variety of travel powers, including swinging using grappling hooks, flying, rocket boot jumping, hover disks, super jump, super speed, teleportation, and acrobatics (fast running, leaps, and flips). ![]() The game features an "orb system" where enemies defeated by the player may drop orbs that temporarily benefit the hero's powers, life, or energy.Īdditionally, it includes basic non-combat crafting skills, based on Science, Arms, and Magic. Reflecting the game's original design as a console game, characters also possess much fewer skills than other early MMOs however, each skill can be customized with a variety of player-chosen "Advantages." Endgame content is available at the level cap of 40. Damage is calculated by the basic stats of characters plus some extra calculations. Character clothing is purely cosmetic, along with most weapons. Unlike most MMOs, there are no armor pieces or armor sets to collect.
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